What's more, the ability to add new areas into Breath of the Wild could result in some really cool mods coming our way soon. The video is definitely worth a watch for anyone interested in the behind-the-scenes of game development, as well as what Nintendo games look like without their clothes on. It's not clear what these were destined to be, but Waikuteru theorises that they were perhaps meant to be supply rooms. There's even a few weird, unused, barely-developed areas that consist of a small, grassy circle surrounded by water. Waikuteru even shows off the DLC areas by running and gliding to them, demonstrating the musical and lighting changes that take place when he hits the boundary. Skyloft was placed in one of those, which also means that everything around it is just a big, blank plane of grass. The AocField also has 80, but uses only 5, leaving the other 75 empty and free to use.
The MainField has 80 map sections, all of which are in use.